AI Insights · Timothy · October 2021
Top 5 Otome Games Performance in Belgium Q3 2021
Discover the performance trends of the top 5 Otome games on a unified platform in Belgium during Q3 2021, including insights on downloads, revenue, and active users.
The third quarter of 2021 saw interesting trends in the performance of the top 5 Otome games in Belgium on a unified platform. Here’s a detailed look at the weekly downloads, revenue, and active users for each game, based on data from Sensor Tower.
Love Story® My Romance Fantasy from WEBELINX GAMES DOO experienced varying trends throughout the quarter. Weekly revenue peaked at approximately $215 in early July before tapering off to around $124 by the end of September. Downloads saw a high of 724 in late July but dropped steadily to about 156 by the end of the quarter. Active users followed a similar pattern, starting at 761 and peaking at 1026 in late July before declining to 381 by the end of September.
Tears of Themis by COGNOSPHERE PTE. LTD. showed significant fluctuations in revenue, with a remarkable peak of approximately $5.65K in late September. Downloads started strong with 1.4K in late July but dropped to around 124 by the end of September. Active users followed a similar trend, beginning at 722 and peaking at 1.4K in early August before settling at 437 by the end of the quarter.
Dangerous Fellows - otome game from Storytaco.inc had a relatively stable performance. Weekly revenue saw a gradual increase, peaking at $120 in late August. Downloads varied but maintained an upward trend, reaching 275 in early September. Active users increased steadily, peaking at 493 in early September before a slight decline to 364 by the end of the quarter.
ChatLinx Otome Text Story Game by WEBELINX GAMES DOO showed modest revenue throughout the quarter, with a peak of $35 in late July. Downloads and active users saw a peak in late July with 283 downloads and 230 active users, respectively, before declining to 8 downloads and 57 active users by the end of September.
My Candy Love - Otome game from Beemoov had a notable performance in terms of revenue, peaking at $474 in late August. Downloads saw significant growth towards the end of the quarter, jumping to 699 in late September. Active users also showed a substantial increase, peaking at 1.5K in late September.
For more detailed insights and data, visit Sensor Tower.